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|Disables the display of labels showing player names. |
|Enables the display of labels showing player names. |
|void||HandleInput (Uint8 *eventState)|
|Responds to the collected user input by changing data for the local player. |
|void||MoveShell (Player *p)|
|Moves a player's shell. |
|void||MoveTank (Player *p, int factor)|
|Moves a player's tank. |
|void||PlacePlayerLabel (Player *p)|
|Puts the label for the player in the correct position. |
|void||QueuePlaceName (Uint8 pid)|
|Sets the flag that indicates the given player's name label needs to be redrawn. |
|void||QueuePlaceShell (Uint8 pid)|
|Sets the flag that indicates the given player's shell needs to be redrawn. |
|void||QueuePlaceTank (Uint8 pid)|
|Sets the flag that indicates the given player's tank needs to be redrawn. |
|void||RemoveShell (Uint8 pid)|
|Removes the flag that indicates the given player's shell needs to be redrawn. |
|void||SpawnTank (Player *p)|
|Spawns the given tank. |
|void||UpdatePlayers (Uint32 time)|
|Updates all player data to the present time. |
Copyright (C) 2007 Jeff Jackowski
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Or visit their website at: http://www.gnu.org/
Definition in file game.h.