#include "player.h"
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Functions | |
| void | DisablePlayerLabels () |
| Disables the display of labels showing player names. | |
| void | EnablePlayerLabels () |
| Enables the display of labels showing player names. | |
| void | HandleInput (Uint8 *eventState) |
| Responds to the collected user input by changing data for the local player. | |
| void | MoveShell (Player *p) |
| Moves a player's shell. | |
| void | MoveTank (Player *p, int factor) |
| Moves a player's tank. | |
| void | PlacePlayerLabel (Player *p) |
| Puts the label for the player in the correct position. | |
| void | QueuePlaceName (Uint8 pid) |
| Sets the flag that indicates the given player's name label needs to be redrawn. | |
| void | QueuePlaceShell (Uint8 pid) |
| Sets the flag that indicates the given player's shell needs to be redrawn. | |
| void | QueuePlaceTank (Uint8 pid) |
| Sets the flag that indicates the given player's tank needs to be redrawn. | |
| void | RemoveShell (Uint8 pid) |
| Removes the flag that indicates the given player's shell needs to be redrawn. | |
| void | RenderGame () |
| void | SpawnTank (Player *p) |
| Spawns the given tank. | |
| void | UpdatePlayers (Uint32 time) |
| Updates all player data to the present time. | |
Copyright (C) 2007 Jeff Jackowski
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Or visit their website at: http://www.gnu.org/
Definition in file game.h.
1.5.2