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Graphics |
Note: This website has not been updated since 2015.
It's early morning as an art lover peers into a gallery, perhaps missing the beauty of the true "Galleria d'Arte" that surrounds her. A work in progress, this image was designed as a European street scene "painting." It includes a very high level of detail so that it will show well on a large canvas. |
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Innocent Shadow was my entry in the November-December 2002 Frozen Moment round of the Internet Ray Tracing Competition. The image won first place and many people reported a strong emotional reaction to it. If you haven't seen the full size image and its accompanying text file, check them out before you read the making of Innocent Shadow. | ||
These images were created in the early nineties. One of my favorite tasks at NASA was to program real-time computer graphic displays, simulations that allowed engineers to view analytical models, and astronauts to test docking mechanism performance. I programmed the displays in the "C" language using the OpenGL graphics library.
My most rewarding (and terrifying) experiences were when the astronauts flew the simulators; they often asked for modifications to the software during their visits. We had actual mechanisms moving lockstep with the displays, so there was always the possibility of damaging test hardware. |