Include dependency graph for menu.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
|Represents a user interface component on a menu. More...|
|typedef void(*)||MenuItemFocus (MenuItem *item)|
|Responds to a change in focus for an item. |
|typedef int(*)||MenuItemInput (MenuItem *item, Uint8 *ec, rtsa_char keyval)|
|Responds to player input for the menu item. |
|typedef int(*)||MenuItemUpdate (MenuItem *item)|
|Called once per frame to update the graphics on a menu item. |
|Runs a menu operating state. |
|Removes intenal menu system data and prepares for a new menu. |
|void||SetupMenu (MenuItem *menu, int first, int count)|
|Initalizes the menu system's internal data for a new menu. |
Copyright (C) 2007 Jeff Jackowski
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Or visit their website at: http://www.gnu.org/
Definition in file menu.h.