These are a variety of calculators for the online strategy game Neptune's Pride 2: Triton. (The battle ones also work with the original Neptune's Pride.) I hurriedly wrote the first set after the ones at josteinb.com disappeared without warning. That page came back, but has gone away again, so I will continue to work on this page and try to make it mobile-friendly.
Default Weapons Tech (WT): |
(optional) |
Defender WT: | |
Defender Ships: |
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Attacker WT: | |
Attacker Ships: |
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Defender WT: | |
Defender Ships: |
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Attacker WT: |
Defender WT: |
Attacker WT: | |
Attacker Ships: |
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Given the distance between the attacker and defender's stars, tells how long it will be until the defender can see the incoming fleet. This assumes the star being attacked is the closest one the defender has to the attacker.
Distance: |
Defender Scanning: |
Tech cost is: Cheap Normal Expensive
Current level: |
Goal level: |
Progress: |
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Science: |
Given a star's natural resources, the Terraforming technology level, and current infrastructure, tells how much the next levels of infrastructure would cost.
NOTE: Costs are currently only calculated for the default options of Economy, Industry, and Science costs as Standard. There is now a selector for your game's Warp Gate cost setting, however.
Default Natural Resources: |
(optional) |
Default Terraforming Tech (TT): |
(optional) |
Resources: |
TT: |
Current Economy: |
Results:
Resources: |
TT: |
Current Industry: |
Results:
Resources: |
TT: |
Current Science: |
Results:
Resources: |
TT: |
WG Cost: | Cheap Standard Expensive |
Result: